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Category Archives: English
The Ultimate Pretence
France feels cold. Or at least this is what we learn while turning on the radio. On the air, we hear nothing but freezing cold and lowering temperature. Think over, -5°C, this is a record since… 2012, a record-breaking that … Continue reading
Posted in As experimented, As seen, heard or read, English
Tagged creativity, economy, governance, social contract, society
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In HR, The Deep Space Between Human and Resources
Core HR processes such as competency models or compensation systems are slow to evolve, and the tidal wave of “collaborative everything” have left most of the HR vista bled dry on the performance shore. So, where to go from there … Continue reading
Posted in As seen, heard or read
Tagged business design, culture, design thinking, governance, hr, technology
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The New Middle Ages
The firm is born from the principle of pooling means of production, of giving the possibility to give access to resources unavailable to single individuals. According to Jeremy Rifkin, the reduction in production costs caused by the digital revolution is … Continue reading
Posted in As seen, heard or read, English
Tagged business design, business models, economy, innovation, networks, social contract
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The Age of Ideology
We are living in a sad world. An hyperlinked world. A networked world. In theory, this should mean unlimited, universal and unrestricted access to information. In our societies, this should mean the rise of enlightened democracies, powered by collective intelligence, … Continue reading
Posted in As experimented, As seen, heard or read, English
Tagged behavior, complexity, governance, wicked problems
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Design Thinking, or Design Faking?
Design thinking is all over the place. Every large organization claims to use it in a way or another to spur innovation, and every place dedicated to hold seminars comes fully loaded with white boards and sticky notes. A quick … Continue reading
Posted in As experimented, As seen, heard or read, English
Tagged behavior, complexity, creativity, design thinking, innovation, wicked problems
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